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IJCAI
2003
13 years 8 months ago
A Continuation Method for Nash Equilibria in Structured Games
We describe algorithms for computing Nash equilibria in structured game representations, including both graphical games and multi-agent influence diagrams (MAIDs). The algorithms...
Ben Blum, Christian R. Shelton, Daphne Koller
FOCM
2011
117views more  FOCM 2011»
13 years 2 months ago
Accuracy and Stability of Computing High-order Derivatives of Analytic Functions by Cauchy Integrals
Abstract High-order derivatives of analytic functions are expressible as Cauchy integrals over circular contours, which can very effectively be approximated, e.g., by trapezoidal s...
Folkmar Bornemann

Publication
222views
14 years 4 months ago
Algorithms and Bounds for Rollout Sampling Approximate Policy Iteration
Abstract: Several approximate policy iteration schemes without value functions, which focus on policy representation using classifiers and address policy learning as a supervis...
Christos Dimitrakakis, Michail G. Lagoudakis
CIKM
2009
Springer
14 years 2 months ago
A social recommendation framework based on multi-scale continuous conditional random fields
This paper addresses the issue of social recommendation based on collaborative filtering (CF) algorithms. Social recommendation emphasizes utilizing various attributes informatio...
Xin Xin, Irwin King, Hongbo Deng, Michael R. Lyu
SBBD
2008
256views Database» more  SBBD 2008»
13 years 8 months ago
Indexing Internal Memory with Minimal Perfect Hash Functions
A perfect hash function (PHF) is an injective function that maps keys from a set S to unique values, which are in turn used to index a hash table. Since no collisions occur, each k...
Fabiano C. Botelho, Hendrickson R. Langbehn, Guilh...