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LION
2010
Springer
188views Optimization» more  LION 2010»
14 years 1 months ago
Grapheur: A Software Architecture for Reactive and Interactive Optimization
Abstract This paper proposes a flexible software architecture for interactive multiobjective optimization, with a user interface for visualizing the results and facilitating the s...
Mauro Brunato, Roberto Battiti
APLAS
2004
ACM
14 years 1 months ago
Network Fusion
Modular programming enjoys many well-known advantages: readability, maintainability, separate development and compilation. However, the composition of modular units (components) s...
Pascal Fradet, Stéphane Hong Tuan Ha
DSVIS
2008
Springer
13 years 10 months ago
Multi-fidelity User Interface Specifications
Specifying user interfaces consists in a fundamental activity in the user interface development life cycle as it informs the subsequent steps. Good quality specifications could lea...
Thomas Memmel, Jean Vanderdonckt, Harald Reiterer
CHI
2009
ACM
14 years 9 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
BMCBI
2011
13 years 2 days ago
MINE: Module Identification in NEtworks
Background: Graphical models of network associations are useful for both visualizing and integrating multiple types of association data. Identifying modules, or groups of function...
Kahn Rhrissorrakrai, Kristin C. Gunsalus