Via an oracle experiment, we show that the upper bound on accuracy of a CCG parser is significantly lowered when its search space is pruned using a supertagger, though the supert...
Recently, the complexity of modern, real-time computer games has increased drastically. The need for sophisticated game AI, in particular for Non-Player Characters, grows with the ...
We present the Higher Order Proxy Neighborhoods (HOPS) approach to modeling higher order neighborhoods in Markov Random Fields (MRFs). HOPS incorporates more context information i...
Faced with the problem of annotation errors in part-of-speech (POS) annotated corpora, we develop a method for automatically correcting such errors. Building on top of a successfu...
Abstract. In a spoken dialogue system, the speech recognition performance accounts for the largest part of the overall system performance. Yet spontaneous speech recognition has an...