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» Usability Study of Multi-modal Interfaces Using Eye-Tracking
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CHI
2004
ACM
14 years 8 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
WWW
2008
ACM
14 years 9 months ago
Action science approach to nonprofit housing services using web 2.0 mapping tools
The study follows action science approach to the problem of nonprofit housing services. After 4 months of action sciencebased activities, such as organized participant observation...
Yao-Jen Chang, Hsin-Yu Hsu, Tsen-Yung Wang
ICSE
2003
IEEE-ACM
14 years 8 months ago
RUPi - A Unified Process that Integrates Human-Computer Interaction and Software Engineering
This research has the main objective of presenting a study on the areas of Human-Computer Interaction (HCI) and Software Engineering (SE), focusing on the importance of integratin...
Kênia Soares Sousa, Elizabeth Furtado
MHCI
2009
Springer
14 years 1 months ago
pieTouch: a direct touch gesture interface for interacting with in-vehicle information systems
Touch-sensitive displays seem like a natural and promising option for dealing with the increasing complexity of current in-vehicle information systems (IVIS), but since they can h...
Ronald Ecker, Verena Broy, Andreas Butz, Alexander...
CHI
2007
ACM
14 years 8 months ago
Using heart rate to control an interactive game
This paper presents a novel way of using real-time heart rate information to control a physically interactive biathlon (skiing and shooting) computer game. Instead of interfacing ...
Aleksi Lindblad, Mikko Jouhtio, Perttu Häm&au...