Sciweavers

379 search results - page 10 / 76
» Usability testing: what have we overlooked
Sort
View
GROUP
2009
ACM
14 years 2 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
ASSETS
2008
ACM
13 years 9 months ago
A comparative test of web accessibility evaluation methods
Accessibility auditors have to choose a method when evaluating accessibility: expert review (a.k.a. conformance testing), user testing, subjective evaluations, barrier walkthrough...
Giorgio Brajnik
CHI
1999
ACM
13 years 12 months ago
Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Robert W. Lindeman, John L. Sibert, James K. Hahn
IMC
2010
ACM
13 years 5 months ago
What happened in my network: mining network events from router syslogs
Router syslogs are messages that a router logs to describe a wide range of events observed by it. They are considered one of the most valuable data sources for monitoring network ...
Tongqing Qiu, Zihui Ge, Dan Pei, Jia Wang, Jun Xu
CHI
2009
ACM
14 years 8 months ago
Undo and erase events as indicators of usability problems
One approach to reducing the costs of usability testing is to facilitate the automatic detection of critical incidents: serious breakdowns in interaction that stand out during sof...
David Akers, Matthew Simpson, Robin Jeffries, Terr...