Many large software systems are tightly integrated with their physical environments and must be adapted when their environment changes. Typically, software development methodologi...
Gabor Karsai, Amit Misra, Janos Sztipanovits, &Aac...
Abstract. This tutorial explores the design space of heterogeneous synchronization, which is concerned with establishing consistency among artifacts that conform to different sche...
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
: An important goal of workflow engines is to simplify the way in which the interaction of workflows and software components (or services) is described and implemented. The vision ...
Reactive integrated development environments for software engineering have lead to an increase in productivity and quality of programs produced. They have done so by replacing the...