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MM
2003
ACM
113views Multimedia» more  MM 2003»
14 years 1 months ago
R-Histogram: quantitative representation of spatial relations for similarity-based image retrieval
Representation of relative spatial relations between objects is required in many multimedia database applications. Quantitative representation of spatial relations taking into acc...
Yuhang Wang, Fillia Makedon
EGH
2003
Springer
14 years 1 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
NPAR
2010
ACM
14 years 1 months ago
Vector fluid: a vector graphics depiction of surface flow
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
Ryoichi Ando, Reiji Tsuruno
PLDI
2010
ACM
14 years 1 months ago
Resolving and exploiting the k-CFA paradox: illuminating functional vs. object-oriented program analysis
Low-level program analysis is a fundamental problem, taking the shape of “flow analysis” in functional languages and “points-to” analysis in imperative and object-oriente...
Matthew Might, Yannis Smaragdakis, David Van Horn
SIGGRAPH
2010
ACM
14 years 1 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...