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EGH
2004
Springer
14 years 1 months ago
Hardware-based simulation and collision detection for large particle systems
Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. Current implementations can handle up to 10,000 particles...
Andreas Kolb, Lutz Latta, Christof Rezk-Salama
CGF
2010
218views more  CGF 2010»
13 years 8 months ago
Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow
This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but re...
Juyong Zhang, Chunlin Wu, Jianfei Cai, Jianmin Zhe...
ECCV
2004
Springer
14 years 9 months ago
Hand Gesture Recognition within a Linguistics-Based Framework
An approach to recognizing human hand gestures from a monocular temporal sequence of images is presented. Of particular concern is the representation and recognition of hand movem...
Konstantinos G. Derpanis, Richard P. Wildes, John ...
WACV
2005
IEEE
14 years 1 months ago
Automatic Recognition of Colloquial Australian Sign Language
This paper presents an automatic Australian sign language (Auslan) recognition system, which tracks multiple target objects (the face and hands) throughout an image sequence and e...
Eun-Jung Holden, Gareth Lee, Robyn A. Owens
ICCS
2005
Springer
14 years 1 months ago
Dynamic Data Driven Coupling of Continuous and Discrete Methods for 3D Tracking
We present a new framework for robust 3D tracking, using a dynamic data driven coupling of continuous and discrete methods to overcome their limitations. Our method uses primarily ...
Dimitris N. Metaxas, Gabriel Tsechpenakis