In this paper, we present a new approach for viewinvariant action recognition using constraints derived from the eigenvalues of planar homographies associated with triplets of bod...
We present an approach towards a formal dynamic semantics for UML using ASM. We aim to remain as close as possible to the standard definition of UML and to cover the operational pa...
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
Abstract This paper focuses on human behavior recognition where the main problem is to bridge the semantic gap between the analogue observations of the real world and the symbolic ...
A variety of business interactions in open environments can be captured in terms of creation and manipulation of social commitments among the agents. Such interactions include B2B ...