In this paper we discuss the different elements of the gaming experience and their relation to other concepts within HCI. The objective is to showcase how the different elements t...
This paper describes user modelling in I-Help, a system to facilitate communication amongst learners. There are two I-Help components: Private and Public Discussions. In the Privat...
Susan Bull, Jim E. Greer, Gordon I. McCalla, Lori ...
Informationretrieval systems typically weight the importance of search terms according to document and collection statistics (such as by using tf idf scores, where less commonterm...
As the number of Web users and the diversity of Web applications continues to explode, Web Quality of Service (QoS) is an increasingly critical issue in the domain of e-Commerce. ...
In this paper we present a simple but general set of techniques for modifying output in a 2D user interface toolkit. We use a combination of simple subclassing, wrapping, and coll...
W. Keith Edwards, Scott E. Hudson, Joshua Marinacc...