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ICSE
2000
IEEE-ACM
13 years 11 months ago
Galileo: a tool built from mass-market applications
We present Galileo, an innovative engineering modeling and analysis tool built using an approach we call packageoriented programming (POP). Galileo represents an ongoing evaluatio...
David Coppit, Kevin J. Sullivan
JSSPP
2007
Springer
14 years 1 months ago
QBETS: Queue Bounds Estimation from Time Series
Most space-sharing parallel computers presently operated by high-performance computing centers use batch-queuing systems to manage processor allocation. Because these machines are...
Daniel Nurmi, John Brevik, Richard Wolski
SIGGRAPH
1995
ACM
13 years 11 months ago
TicTacToon: a paperless system for professional 2D animation
TicTacToon is a system for professional 2D animation studios that replaces the traditional paper-based production process. TicTacToon is the first animation system to use vector-...
Jean-Daniel Fekete, Érick Bizouarn, Eric Co...
CLUSTER
2008
IEEE
14 years 2 months ago
A trace-driven emulation framework to predict scalability of large clusters in presence of OS Jitter
—Various studies have pointed out the debilitating effects of OS Jitter on the performance of parallel applications on large clusters such as the ASCI Purple and the Mare Nostrum...
Pradipta De, Ravi Kothari, Vijay Mann
MMS
2010
13 years 6 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...