The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...
Abstract— Following Mark Weiser’s vision of ubiquitous computing and calm technology, computer systems should run in the background, preferably without the user noticing it at ...
—Applications on mobile computers must adapt to high variability in wireless network performance. Extending the semantics of transport protocols to offer more control over commun...
We present the results of a performance evaluation of link layer error recovery over wireless links. Our analysis is based upon a case study of the circuit-switched data service i...
The paper presents a sketch of a framework-based agile reengineering process, named PARFAIT1 , whose objective is to provide the users with evolved versions of legacy systems, as ...