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» User Interface Development: Problems and Experiences
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122
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IUI
2012
ACM
13 years 10 months ago
Probabilistic pointing target prediction via inverse optimal control
Numerous interaction techniques have been developed that make “virtual” pointing at targets in graphical user interfaces easier than analogous physical pointing tasks by invok...
Brian D. Ziebart, Anind K. Dey, J. Andrew Bagnell
92
Voted
CHI
2001
ACM
16 years 3 months ago
GeneyTM: designing a collaborative activity for the palmTM handheld computer
This paper describes a project to explore issues surrounding the development of a collaborative handheld educational application for children. A user-centered, iterative design pr...
Arman Danesh, Kori Inkpen, Felix Lau, Keith Shu, K...
123
Voted
SIGSOFT
2010
ACM
15 years 14 days ago
Embracing ambiguity
Software helps people fulfill their goals, but development tools lack understanding of those goals. But if development tools did understand how software artifacts relate to higher...
Kenneth C. Arnold, Henry Lieberman
FUNGAMES
2010
15 years 3 months ago
Recognizing self in puppet controlled virtual avatars
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...
104
Voted
ICMI
2005
Springer
107views Biometrics» more  ICMI 2005»
15 years 8 months ago
Exploring multimodality in the laboratory and the field
There are new challenges to us, as researchers, on how to design and evaluate new mobile applications because they give users access to powerful computing devices through small in...
Lynne Baillie, Raimund Schatz