This paper describes experiences from using a field testing technique for collecting user experience information for evaluating mobile applications used in everyday life. Our tech...
In today’s continuously changing markets newly developed products often do not meet the demands and expectations of customers. Research on this problem identified a large gap b...
The haptic modality – the sense of touch – is utilized very limitedly in current human-computer interaction. Especially in mobile communication, the haptic modality could prov...
The way we experience and evaluate interactive products develops over time. An exploratory study aimed at understanding how users form evaluative judgments during the first experi...
Evangelos Karapanos, Marc Hassenzahl, Jean-Bernard...
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...