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» User Interface Development: Problems and Experiences
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SIGIR
2009
ACM
14 years 3 months ago
Fast nonparametric matrix factorization for large-scale collaborative filtering
With the sheer growth of online user data, it becomes challenging to develop preference learning algorithms that are sufficiently flexible in modeling but also affordable in com...
Kai Yu, Shenghuo Zhu, John D. Lafferty, Yihong Gon...
INFOCOM
2010
IEEE
13 years 7 months ago
Fuzzy Keyword Search over Encrypted Data in Cloud Computing
—As Cloud Computing becomes prevalent, more and more sensitive information are being centralized into the cloud. For the protection of data privacy, sensitive data usually have t...
Jin Li, Qian Wang, Cong Wang, Ning Cao, Kui Ren, W...
WWW
2011
ACM
13 years 3 months ago
Network bucket testing
Bucket testing, also known as A/B testing, is a practice that is widely used by on-line sites with large audiences: in a simple version of the methodology, one evaluates a new fea...
Lars Backstrom, Jon M. Kleinberg
DILS
2005
Springer
14 years 2 months ago
PLATCOM: Current Status and Plan for the Next Stages
We have been developing a system for comparing multiple genomes, PLATCOM, where users can choose genomes of their choice freely and perform analysis of the selected genomes with a...
Kwangmin Choi, Jeong-Hyeon Choi, Amit Saple, Zhipi...
FDG
2009
ACM
14 years 3 months ago
A requirements analysis for videogame design support tools
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Mark J. Nelson, Michael Mateas