In this paper we present an experimental content adaptation system for mobile devices. The system enables the presentation of multimedia content and considers the problem of small...
Second Life is an online 3D virtual environment that offers interesting potential for use in education due to its widespread availability, flexibility, and its use of standard pla...
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
The Campus Mobile project explored how PDAs and innovative interfaces can improve interaction during lectures and in small meetings. These mobile computers (small PCs or PDAs) are...
Isabelle M. Demeure, Claudie Faure, Eric Lecolinet...
We demonstrate Parakeet – a continuous speech recognition system for mobile touch-screen devices. Parakeet’s interface is designed to make correcting errors easy on a handheld...