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» User Interfaces for Mobile Augmented Reality Systems
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ICDCSW
2006
IEEE
14 years 2 months ago
Developing Gestural Input
In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
MHCI
2005
Springer
14 years 2 months ago
Building social discourse around mobile photos: a systemic perspective
Camera phones have been viewed simplistically as digital cameras with poor picture quality while neglecting the utility of the two key functionalities of mobile phones: network co...
Risto Sarvas, Antti Oulasvirta, Giulio Jacucci
MHCI
2005
Springer
14 years 2 months ago
Understanding the role of image recognition in mobile tour guides
Users of mobile tour guides often express a strong desire for the system to be able to provide information on arbitrary objects they encounter during their visit – akin to point...
Nigel Davies, Keith Cheverst, Alan J. Dix, Andre H...
INFOCOM
2012
IEEE
11 years 11 months ago
Socialize spontaneously with mobile applications
—With the proliferation of mobile devices in both smartphone and tablet form factors, it is intuitive and natural for users to socially interact with their collaborators or compe...
Zimu Liu, Yuan Feng, Baochun Li
ICMCS
1999
IEEE
90views Multimedia» more  ICMCS 1999»
14 years 1 months ago
SpaceTag: An Overlaid Virtual System and Its Applications
SpaceTag is an object system on which each object called SpaceTag can be accessed only from limited locations and limited time period. Its applications include entertainment syste...
Hiroyuki Tarumi, Ken Morishita, Megumi Nakao, Yahi...