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ICAT
2006
IEEE
14 years 2 months ago
TAVERNS: Visualization and Manipulation of GIS Data in 3D Large Screen Immersive Environments
Currently there are many software packages that allow analysis of Geographic Information Systems (GIS) data. However, these software packages limit user interaction and exploratio...
Simon Su, William R. Sherman, Frederick C. Harris ...
MOBISYS
2005
ACM
14 years 8 months ago
LiveMail: personalized avatars for mobile entertainment
LiveMail is a prototype system that allows mobile subscribers to communicate using personalized 3D face models created from images taken by their phone cameras. The user takes a s...
Miran Mosmondor, Tomislav Kosutic, Igor S. Pandzic
CHI
1997
ACM
14 years 1 months ago
Effective View Navigation
Searching for an item in a long ordered list is a frequent task when using any kind of computing device (from desktop PCs to mobile phones). This paper explores three different int...
George W. Furnas
HCI
2007
13 years 10 months ago
Determining High Level Quantitative Usability Requirements: A Case Study
nded abstracts on Human factors in computing systems, San Jose. Jokela, T. (2007). Money for Better Usability. A Case Study on The Development of User Interface for A Mobile Phone....
Niina Kantola, Timo Jokela
MHCI
2009
Springer
14 years 3 months ago
Emotion sharing via self-composed melodies on mobile phones
In their role as personal communication devices, mobile phones are a natural choice for sharing and communicating emotions. However, their functionalities are currently very limit...
Alireza Sahami Shirazi, Florian Alt, Albrecht Schm...