Sciweavers

1231 search results - page 37 / 247
» User Interfaces for Mobile Augmented Reality Systems
Sort
View
ICMB
2007
IEEE
144views Business» more  ICMB 2007»
14 years 16 days ago
Augmented Reality 3D Interactive Advertisements on Smartphones
Whilst Augmented Reality (AR) has been a prevalent research topic it has proved difficulty to implement and apply in commercial situations as it generally requires complex and exp...
Fadi Chehimi, Paul Coulton, Reuben Edwards
VRML
2006
ACM
14 years 2 months ago
Rendering of X3D content on mobile devices with OpenGL ES
The availability of more powerful mobile devices, sometimes equipped with graphics accelerators, is making it easier to experiment with mobile 3D graphics. In this paper, we explo...
Daniele Nadalutti, Luca Chittaro, Fabio Buttussi
PUC
2002
121views more  PUC 2002»
13 years 8 months ago
First Person Indoor/Outdoor Augmented Reality Application: ARQuake
: This paper presents a first person outdoor/indoor augmented reality application ARQuake that we have developed. ARQuake is an extension of the desktop game Quake, and as such we ...
Bruce H. Thomas, Benjamin Close, John Donoghue, Jo...
EMINDS
2007
97views more  EMINDS 2007»
13 years 8 months ago
Exploring Text-based and Graphical-based Usable Interfaces for Mobile Chat Systems
Abstract Current text-based mobile chat systems hinder navigation with long chat archive in a limited screen display. Moreover, it is time consuming and cumbersome to track message...
Daniel Kuen Seong Su
CG
1999
Springer
13 years 8 months ago
Accurate overlaying for mobile augmented reality
Mobile augmented reality requires accurate alignment of virtual information with objects visible in the real world. We describe a system for mobile communications to be developed ...
Wouter Pasman, Arjen van der Schaaf, Reginald L. L...