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» User Interfaces for Mobile Augmented Reality Systems
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MOBISYS
2010
ACM
14 years 15 days ago
Darwin phones: the evolution of sensing and inference on mobile phones
We present Darwin, an enabling technology for mobile phone sensing that combines collaborative sensing and classification techniques to reason about human behavior and context on ...
Emiliano Miluzzo, Cory Cornelius, Ashwin Ramaswamy...
ACMACE
2007
ACM
14 years 2 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
WWW
2003
ACM
14 years 10 months ago
StoryML: Enabling Distributed Interfaces for Interactive Media
This paper introduces an adaptive architecture for presenting interactive timed media onto distributed networked devices. The interactive presentation is documented in StoryML, an...
Jun Hu
PERCOM
2006
ACM
14 years 9 months ago
Dialing for Displays: Session Initiation Protocol for Opportunistic Augmentation
Opportunistic augmentation denotes connecting a personal mobile device to another device to gain a transient advantage for the user. For example, a mobile phone user might borrow ...
John J. Barton, Stina Nylander, Fopefolu Folowosel...
DIGITALCITIES
2003
Springer
14 years 3 months ago
Talking Digital Cities: Connecting Heterogeneous Digital Cities Via the Universal Mobile Interface
This paper introduces the universal mobile interface that allows users to navigate themselves into multiple heterogeneous digital cites with a single interface. The universal mobi...
Tomoko Koda, Satoshi Nakazawa, Toru Ishida