This paper describes the Hapticat , a device we developed to study affect through touch. Though intentionally not highly zoomorphic, the device borrows behaviors from pets and th...
Steve Yohanan, Mavis Chan, Jeremy Hopkins, Haibo S...
In this paper we describe a current group configuration that is used to support people with cognitive disabilities (hereinafter referred to as “clients”) in the workplace. A c...
Stefan Carmien, Rogerio DePaula, Andrew Gorman, An...
WiFi interface is known to be a primary energy consumer in mobile devices, and idle listening (IL) is the dominant source of energy consumption in WiFi. Most existing protocols, s...
Recent advances in touch screen technology have increased the prevalence of touch screens and have prompted a wave of new touch screen-based devices. However, touch screens are st...
Shaun K. Kane, Jeffrey P. Bigham, Jacob O. Wobbroc...
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...