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TOG
2002
167views more  TOG 2002»
13 years 8 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
ACMACE
2006
ACM
14 years 2 months ago
Open experiments of mobile sightseeing support systems with shared virtual worlds
In this paper, we describe results from the experiments of a location-dependent shared virtual world system applied to sightseeing entertainment. This system can be used with GPSp...
Hiroyuki Tarumi, Kayo Yokoo, Shouji Nishimoto, Kaz...
MMSP
2008
IEEE
117views Multimedia» more  MMSP 2008»
14 years 2 months ago
Vibrotactile jacket for perception enhancement
—By nature, human beings perceive their environment mostly using sight and audition. Vibrotactile feedback has proven satisfying results in the domains of simple multimodal inter...
Sylvain Cardin, Daniel Thalmann
IUI
1999
ACM
14 years 22 days ago
Intelligent Multi-Shot Visualization Interfaces for Dynamic 3D Worlds
In next-generation virtual 3D simulation, training, and entertainment environments, intelligent visualization interfaces must respond to user-specified viewing requests so users c...
William H. Bares, James C. Lester
HAID
2008
Springer
13 years 9 months ago
Evaluation of Continuous Direction Encoding with Tactile Belts
Tactile displays consisting of tactors located around the user’s waist are a proven means for displaying directions in the horizontal plane. These displays use the body location ...
Martin Pielot, Niels Henze, Wilko Heuten, Susanne ...