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IPPS
1998
IEEE
14 years 4 days ago
Pin-Down Cache: A Virtual Memory Management Technique for Zero-Copy Communication
The overhead of copying data through the central processor by a message passing protocol limits data transfer bandwidth. If the network interface directly transfers the user'...
Hiroshi Tezuka, Francis O'Carroll, Atsushi Hori, Y...
VRCAI
2009
ACM
14 years 2 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
SC
1992
ACM
13 years 12 months ago
The Distributed Virtual Windtunnel
An implementation of a distributed virtual environment for the shared interactive visualization of large unsteady three-dimensional flowfields is described. Computation of the vis...
Steve Bryson, Michael J. Gerald-Yamasaki
HPDC
2003
IEEE
14 years 1 months ago
Dynamic Virtual Clusters in a Grid Site Manager
This paper presents new mechanisms for dynamic resource management in a cluster manager called Clusteron-Demand (COD). COD allocates servers from a common pool to multiple virtual...
Jeffrey S. Chase, David E. Irwin, Laura E. Grit, J...
CISIS
2009
IEEE
14 years 18 days ago
P2P-Based Avatar Interaction in Massive Multiuser Virtual Environments
The idea of the 3D Web as a global scale Distributed Virtual Environment (DVE) currently is very popular and a lot of research work is done in this field. In the course of the Hy...
Markus Esch, Jean Botev, Hermann Schloss, Ingo Sch...