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DANCE
2002
IEEE
15 years 7 months ago
Active Network Vision and Reality: Lessons from a Capsule-Based System
Although active networks have generated much debate in the research community, on the whole there has been little hard evidence to inform this debate. This paper aims to redress t...
David Wetherall
EVOW
2006
Springer
15 years 5 months ago
Continuous-Time Recurrent Neural Networks for Generative and Interactive Musical Performance
This paper describes an ongoing exploration into the use of Continuous-Time Recurrent Neural Networks (CTRNNs) as generative and interactive performance tools, and using Genetic Al...
Oliver Bown, Sebastian Lexer
VRML
1998
ACM
15 years 6 months ago
The Peloton Bicycling Simulator
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
CORR
2011
Springer
179views Education» more  CORR 2011»
14 years 9 months ago
T2Script Programming Language
Event-driven programming is used in many fields of modern Computer Science. In event-driven programming languages user interacts with a program by triggering the events. We propo...
Piotr J. Puczynski
PERCOM
2010
ACM
15 years 18 days ago
UpperWare: Bringing resources back to the system
If we expect the computer to vanish in the background, to make pervasive computing a reality, first we must be able to provide the illusion that all the user’s computers, devic...
Francisco J. Ballesteros, Gorka Guardiola, Enrique...