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WCNC
2010
IEEE
13 years 7 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey
EPIA
2003
Springer
14 years 2 months ago
Adaptation to Drifting Concepts
Most of supervised learning algorithms assume the stability of the target concept over time. Nevertheless in many real-user modeling systems, where the data is collected over an ex...
Gladys Castillo, João Gama, Pedro Medas
XPU
2010
Springer
13 years 7 months ago
Put It to the Test: Using Lightweight Experiments to Improve Team Processes
Experimentation is one way to gain insight into how processes perform for a team, but industry teams rarely do experiments, fearing that such educational excursions will incur extr...
Michael Keeling
IJSE
2010
138views more  IJSE 2010»
13 years 6 months ago
Modeling the Experience of Emotion
Affective computing has proven to be a viable field of research comprised of a large number of multidisciplinary researchers resulting in work that is widely published. The majori...
Joost Broekens
ACMDIS
2010
ACM
13 years 7 months ago
SnowGlobe: the development of a prototype awareness system for longitudinal field studies
Awareness systems are a novel class of communication systems that enable people to be conscious of each other in a peripheral way. To better understand how people experience these...
Thomas Visser, Martijn H. Vastenburg, David V. Key...