Sciweavers

160 search results - page 31 / 32
» User experiences with mobile phone camera game interfaces
Sort
View
ACMDIS
2008
ACM
13 years 10 months ago
"Narrowcast yourself": designing for community storytelling in a rural Indian context
The StoryBank project is examining technologies and practices to allow digitally impoverished communities to take part in the user-generated content revolution. The approach invol...
Matt Jones, Will Harwood, David Bainbridge, George...
MOBISYS
2009
ACM
14 years 9 months ago
PEIR, the personal environmental impact report, as a platform for participatory sensing systems research
PEIR, the Personal Environmental Impact Report, is a participatory sensing application that uses location data sampled from everyday mobile phones to calculate personalized estima...
Min Mun, Sasank Reddy, Katie Shilton, Nathan Yau, ...
GIS
2009
ACM
14 years 9 months ago
Efficient Viewpoint Assignment for Urban Texture Documentation
We envision participatory texture documentation (PTD) as a process in which a group of users (dedicated individuals and/or general public) with camera-equipped mobile phones parti...
Cyrus Shahabi, Farnoush Banaei Kashani, Houtan Shi...
CHI
2009
ACM
14 years 9 months ago
QUICKIES: the future of sticky notes
In this paper, we present `QUICKIES', an attempt to bring one of the most useful inventions of the 20th century into the digital age: the ubiquitous sticky notes. `QUICKIES&#...
Pranav Mistry
AUSAI
2004
Springer
14 years 1 months ago
Reliable Unseen Model Prediction for Vocabulary-Independent Speech Recognition
Speech recognition technique is expected to make a great impact on many user interface areas such as toys, mobile phones, PDAs, and home appliances. Those applications basically re...
Sungtak Kim, Hoirin Kim