—Social networking sites such as Facebook, LinkedIn, and Xing have been reporting exponential growth rates. These sites have millions of registered users, and they are interestin...
Gilbert Wondracek, Thorsten Holz, Engin Kirda, Chr...
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
We explored the association between users' social anxiety and the interactional fidelity of an agent (also referred to as a virtual human), specifically addressing whether th...
Sin-Hwa Kang, Jonathan Gratch, Ning Wang, James H....
Little research exists on one of the most common, oldest, and most utilized forms of online social geographic information: the “location” field found in most virtual community...
In the Web 2.0 era, people not only read web contents but upload, view, share and evaluate all contents on the web. This leads us to introduce a new type of social network that is ...