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FPLAY
2008
13 years 9 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
CIKM
2008
Springer
13 years 10 months ago
Managing collaborative feedback information for distributed retrieval
Despite the many research efforts invested recently in peerto-peer search engines, none of the proposed system has reached the level of quality and efficiency of their centralized...
Pascal Felber, Toan Luu, Martin Rajman, Etienne Ri...
BXML
2003
13 years 9 months ago
An XML-based Component Architecture for Personalized Adaptive Web Applications
: Developing personalized applications for the ubiquitous Web assumes to create content that can be automatically adapted to both different presentation platforms and user preferen...
Zoltán Fiala, Michael Hinz, Frank Wehner
ISWC
2002
IEEE
14 years 28 days ago
Personalized Augmented Reality Touring of Archaeological Sites with Wearable and Mobile Computers
: This paper presents ARCHEOGUIDE, a novel system offering augmented reality tours in archaeological sites. The system is based on wearable and mobile computers, networking technol...
Vassilios Vlahakis, John Karigiannis, Manolis Tsot...
JCS
2002
115views more  JCS 2002»
13 years 7 months ago
Panoptis: Intrusion Detection Using a Domain-Specific Language
We describe the use of a domain-specific language (DSL) for expressing critical design values and constraints in an intrusion detection application. Through the use of this specia...
Diomidis Spinellis, Dimitris Gritzalis