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ICAC
2009
IEEE
14 years 3 months ago
Experiences with scheduling and mapping games for adaptive distributed systems: summary
We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Bin Lin, Peter A. Dinda
GCC
2006
Springer
14 years 20 days ago
Redar: A Remote Desktop Architecture for the Distributed Virtual Personal Computing
Some popular computing technologies, such as ubiquitous computing, grid computing and thin-client computing, bring people to a much more distributed and pervasive computing enviro...
Yuedong Zhang, Zhenhua Song, Dingju Zhu, Zhuan Che...
WSC
2004
13 years 10 months ago
Implementing the High Level Architecture in the Virtual Test Bed
The Virtual Test Bed (VTB) is a prototype of a virtual engineering environment to study operations of current and future space vehicles, spaceports, and ranges. The HighLevel Arch...
José A. Sepúlveda, Luis C. Rabelo, J...
ICAC
2005
IEEE
14 years 2 months ago
Towards Autonomic Virtual Applications in the In-VIGO System
Grid environments enable users to share non-dedicated resources that lack performance guarantees. This paper describes the design of application-centric middleware components to a...
Jing Xu, Sumalatha Adabala, José A. B. Fort...
ACMACE
2006
ACM
14 years 3 months ago
Open experiments of mobile sightseeing support systems with shared virtual worlds
In this paper, we describe results from the experiments of a location-dependent shared virtual world system applied to sightseeing entertainment. This system can be used with GPSp...
Hiroyuki Tarumi, Kayo Yokoo, Shouji Nishimoto, Kaz...