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JPDC
2008
134views more  JPDC 2008»
13 years 9 months ago
Analyzing the performance of a cluster-based architecture for immersive visualization systems
Cluster computing has become an essential issue for designing immersive visualization systems. This paradigm employs scalable clusters of commodity computers with much lower costs...
Pedro Morillo, Aron Bierbaum, Patrick Hartling, Ma...
AGENTS
2001
Springer
14 years 1 months ago
Is the wolf angry or ... just hungry?
In this paper we will discuss different types of control over synthetic characters in interactive stories. We will argue that, to attain a deeper and more engaging control, in ce...
Isabel Machado, Ana Paiva, Rui Prada
IROS
2008
IEEE
185views Robotics» more  IROS 2008»
14 years 3 months ago
A clickable world: Behavior selection through pointing and context for mobile manipulation
— We present a new behavior selection system for human-robot interaction that maps virtual buttons overlaid on the physical environment to the robot’s behaviors, thereby creati...
Hai Nguyen, Advait Jain, Cressel D. Anderson, Char...
BMAS
2000
IEEE
14 years 1 months ago
Integration of Mechanical CAD and Behavioral Modeling
This article introduces the concept of combining both form (CAD models) and behavior (simulation models) of mechatronic system components into component objects. By composing thes...
Rajarishi Sinha, Christiaan J. J. Paredis, Pradeep...
EUROSYS
2009
ACM
14 years 3 months ago
SnowFlock: rapid virtual machine cloning for cloud computing
Virtual Machine (VM) fork is a new cloud computing abstraction that instantaneously clones a VM into multiple replicas running on different hosts. All replicas share the same init...
Horacio Andrés Lagar-Cavilla, Joseph Andrew...