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» User-Centered Design and Evaluation of Virtual Environments
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INTERACT
2007
13 years 10 months ago
CubeExplorer: An Evaluation of Interaction Techniques in Architectural Education
During the early stages of architectural training, tangibility plays an important role in developing spatial awareness. In such contexts, tangible user interfaces are believed to p...
Hyunyoung Song, François Guimbretièr...
AR
2008
134views more  AR 2008»
13 years 9 months ago
Human Perception of Pneumatic Tactile Cues
The ability to combine tactile, on-the-skin, sensory cues with the kinesthetic ones that widely available force-feedback devices are able to produce is a desirable one, opening th...
Yeongmi Kim, Ian Oakley, Jeha Ryu
MHCI
2009
Springer
14 years 3 months ago
Exploring the use of landmarks for mobile navigation support in natural environments
Landmarks are a key element in navigation and have been used extensively to provide navigation support to pedestrians through mobile devices in urban areas. Natural environments d...
Caroline Snowdon, Christian Kray
TSMC
2010
13 years 3 months ago
Immersive Multiplayer Games With Tangible and Physical Interaction
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
ICFEM
2007
Springer
14 years 3 months ago
Formal Engineering of XACML Access Control Policies in VDM++
We present a formal, tool-supported approach to the design and maintenance of access control policies expressed in the eXtensible Access Control Markup Language (XACML). Our aim is...
Jeremy Bryans, John S. Fitzgerald