There is currently a lot of research going on in the field of mobile interaction with the real world. So far, the environment where the mobile phone is used is mainly perceived as...
Karin Leichtenstern, Alexander De Luca, Enrico Ruk...
This paper reports on a design case study for a mobile learning (M-learning) environment that follows a usercentred design approach. This development of the system applied an M-le...
Abstract. Mobile phones are increasingly becoming ubiquitous computational devices that are almost always available, individually adaptable, and nearly universally connectable (usi...
Christof Roduner, Marc Langheinrich, Christian Flo...
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Our everyday environments will soon be pervaded with RFID tags integrated in physical objects. These RFID tags can store a digital representation of the physical object and transmi...
Andoni Lombide Carreton, Kevin Pinte, Wolfgang De ...