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SIGUCCS
1999
ACM
14 years 2 months ago
Usability Testing: A Quick, Cheap, and Effective Method
The University of Portland Office of Computer and Telecommunication Services (CTS) created an Intranet web site for the University community during the summer of 1998. In the summ...
Jerilyn Prescott, Matt Crichton
DESRIST
2009
Springer
79views Education» more  DESRIST 2009»
14 years 2 months ago
Power of peripheral designers: how users learn to design
In information system development, end-users often participate in design and in many cases learn to design their own system. Design, however, requires a distinct approach that use...
Yutaka Yamauchi
CHI
2008
ACM
14 years 10 months ago
The cuetable: cooperative and competitive multi-touch interaction on a tabletop
In this paper we explain how we built cueTable, a multi-touch interactive tabletop, as a base technology to explore new interaction concepts for cooperative and competitive multi-...
Tom Gross, Mirko Fetter, Sascha Liebsch
CHI
2009
ACM
14 years 4 months ago
Tracking behavior in persuasive apps: is sensor-based detection always better than user self-reporting?
This paper aims to discuss the roles for the two types of tracking user behavior. Considering these two types of tracking, sensor based recognition has a great advantage when sens...
Miyuki Shiraishi, Yasuyuki Washio, Chihiro Takayam...
ACMDIS
2006
ACM
14 years 3 months ago
Storyboarding: an empirical determination of best practices and effective guidelines
Storyboarding is a common technique in HCI and design for demonstrating system interfaces and contexts of use. Despite its recognized benefits, novice designers still encounter ch...
Khai N. Truong, Gillian R. Hayes, Gregory D. Abowd