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» User-defined gestures for surface computing
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CIE
2007
Springer
13 years 7 months ago
Multimodal multiplayer tabletop gaming
There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue ...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
TABLETOP
2008
IEEE
14 years 2 months ago
Adaptive interface for text input on large-scale interactive surfaces
In this paper we present a novel approach to text input on large interactive surfaces using a combination of strategies to resolve the inherent difficulties with text input on su...
Johannes Hirche, Peter Bomark, Mikael Bauer, Pawel...
CHI
2010
ACM
14 years 2 months ago
Skinput: appropriating the body as an input surface
We present Skinput, a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface. In particular, we resolve the locati...
Chris Harrison, Desney S. Tan, Dan Morris
CGI
1998
IEEE
13 years 12 months ago
Virtual 3D Sculpturing with a Parametric Hand Surface
Many techniques have been developed for 3D object deformation. These techniques have been widely used in most CAD/CAM systems. Intuitive while efficient methods for interactive 3D...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma
GW
2005
Springer
242views Biometrics» more  GW 2005»
14 years 1 months ago
Finger Tracking Methods Using EyesWeb
This paper compares different algorithms for tracking the position of fingers in a two-dimensional environment. Four algorithms have been implemented in EyesWeb, developed by DIS...
Anne-Marie Burns, Barbara Mazzarino