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PG
2007
IEEE
14 years 1 months ago
GPU-Based Monte-Carlo Volume Raycasting
This paper presents a practical, high-quality, hardwareaccelerated volume rendering approach including scattering, environment mapping, and ambient occlusion. We examine the appli...
Christof Rezk-Salama
HICSS
2003
IEEE
193views Biometrics» more  HICSS 2003»
14 years 29 days ago
Ambient computing applications: an experience with the SPREAD approach
Todays, we assist to the explosive development of mobile computing devices like PDAs and cell-phones, the integration of embedded intelligence (like Web server) in more and more c...
Paul Couderc, Michel Banâtre
MRCO
2005
Springer
14 years 1 months ago
Using Activity Theory to Model Context Awareness
Abstract. One of the cornerstones of any intelligent entity is the ability to understand how occurrences in the surrounding world influence its own behaviour. Different states, o...
Anders Kofod-Petersen, Jörg Cassens
CAISE
2006
Springer
13 years 9 months ago
A Task-Driven Design Model for Collaborative AmI Systems
Abstract. Ambient intelligence (AmI) is a promising paradigm for humancentred interaction based on mobile and context-aware computing, natural interfaces and collaborative work. AM...
Roberto F. Arroyo, Miguel Gea, José Luis Ga...
ICPR
2006
IEEE
14 years 8 months ago
Image-Based Rendering of Synthetic Diffuse Objects in Natural Scenes
We present a method for solving the global illumination problem for synthetic diffuse objects. The approach generates realistic shading for applications where a synthetic object i...
Mais Alnasser, Hassan Foroosh