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148
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ICIP
2006
IEEE
16 years 6 months ago
Invariant Geometric Representation of 3D Point Clouds for Registration and Matching
Though implicit representations of surfaces have often been used for various computer graphics tasks like modeling and morphing of objects, it has rarely been used for registratio...
Soma Biswas, Gaurav Aggarwal, Rama Chellappa
NLP
2000
15 years 8 months ago
Monte-Carlo Sampling for NP-Hard Maximization Problems in the Framework of Weighted Parsing
Abstract. The purpose of this paper is (1) to provide a theoretical justification for the use of Monte-Carlo sampling for approximate resolution of NP-hard maximization problems in...
Jean-Cédric Chappelier, Martin Rajman
141
Voted
EVOW
2007
Springer
15 years 10 months ago
Unsupervised Evolutionary Segmentation Algorithm Based on Texture Analysis
Abstract. This work describes an evolutionary approach to texture segmentation, a long-standing and important problem in computer vision. The difficulty of the problem can be relat...
Cynthia B. Pérez, Gustavo Olague
SAC
2006
ACM
15 years 10 months ago
Implementing an embedded GPU language by combining translation and generation
Dynamic languages typically allow programs to be written y high level of abstraction. But their dynamic nature makes it very hard to compile such languages, meaning that a price h...
Calle Lejdfors, Lennart Ohlsson
ICDCS
2008
IEEE
15 years 11 months ago
Strong WORM
We introduce a Write-Once Read-Many (WORM) storage system providing strong assurances of data retention and compliant migration, by leveraging trusted secure hardware in close dat...
Radu Sion