Though implicit representations of surfaces have often been used for various computer graphics tasks like modeling and morphing of objects, it has rarely been used for registratio...
Abstract. The purpose of this paper is (1) to provide a theoretical justification for the use of Monte-Carlo sampling for approximate resolution of NP-hard maximization problems in...
Abstract. This work describes an evolutionary approach to texture segmentation, a long-standing and important problem in computer vision. The difficulty of the problem can be relat...
Dynamic languages typically allow programs to be written y high level of abstraction. But their dynamic nature makes it very hard to compile such languages, meaning that a price h...
We introduce a Write-Once Read-Many (WORM) storage system providing strong assurances of data retention and compliant migration, by leveraging trusted secure hardware in close dat...