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EUROPAR
2004
Springer
14 years 2 months ago
A Proxy Server-Network for Real-Time Computer Games
Abstract. Computer games played over the Internet have recently become an important class of distributed applications. In this paper we present a novel proxy server-network topolog...
Jens Müller 0004, Stefan Fischer, Sergei Gorl...
JPDC
2006
106views more  JPDC 2006»
13 years 8 months ago
Computing nearest neighbors in real time
The nearest-neighbor method can successfully be applied to correct possible errors induced into bit strings transmitted over noisy communication channels or to classify samples in...
Marius Nagy, Selim G. Akl
BMVC
1998
13 years 10 months ago
Recovering More Classes than Available Bands for Mixed Pixels in Remote Sensing
The classification of sets of mixed pixels can be accomplished by making use of the relationship of higher order moments of the distributions of the pure and mixed classes. As a c...
Maria Faraklioti, Maria Petrou
PG
2007
IEEE
14 years 2 months ago
Image-Based Proxy Accumulation for Real-Time Soft Global Illumination
We present a new, general, and real-time technique for soft global illumination in low-frequency environmental lighting. It accumulates over relatively few spherical proxies which...
Peter-Pike J. Sloan, Naga K. Govindaraju, Derek No...
FOCS
2009
IEEE
14 years 3 months ago
Symmetry and Approximability of Submodular Maximization Problems
Abstract— A number of recent results on optimization problems involving submodular functions have made use of the ”multilinear relaxation” of the problem [3], [8], [24], [14]...
Jan Vondrák