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POPL
2009
ACM
14 years 2 months ago
Comparing the performance of concurrent linked-list implementations in Haskell
Haskell has a rich set of synchronization primitives for implemented-state concurrency abstractions, ranging from the very high level (Software Transactional Memory) to the very l...
Martin Sulzmann, Edmund S. L. Lam, Simon Marlow
MM
1995
ACM
89views Multimedia» more  MM 1995»
13 years 11 months ago
A Resolution Independent Video Language
As common as video processing is, programmers still implement video programs as manipulations of arrays of pixels. This paper presents a language extension called Rivl (pronounced...
Jonathan Swartz, Brian C. Smith
EGH
2010
Springer
13 years 5 months ago
AnySL: efficient and portable shading for ray tracing
While a number of different shading languages have been developed, their efficient integration into an existing renderer is notoriously difficult, often boiling down to implementi...
Ralf Karrenberg, Dmitri Rubinstein, Philipp Slusal...
ICS
1992
Tsinghua U.
13 years 11 months ago
The CODE 2.0 graphical parallel programming language
CODE 2.0 is a graphical parallel programming system that targets the three goals of ease of use, portability, and production of efficient parallel code. Ease of use is provided by...
Peter Newton, James C. Browne
IEEEPACT
2007
IEEE
14 years 1 months ago
Performance Portable Optimizations for Loops Containing Communication Operations
Effective use of communication networks is critical to the performance and scalability of parallel applications. Partitioned Global Address Space languages like UPC bring the pro...
Costin Iancu, Wei Chen, Katherine A. Yelick