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PLDI
2012
ACM
13 years 8 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
CEFP
2007
Springer
15 years 11 months ago
From Interpretation to Compilation
Abstract. In this paper we sketch some experiments with the construction of a simple compiler for a high level intermediate lazy functional language, with C++ as a target language....
Jan Martin Jansen, Pieter W. M. Koopman, Rinus Pla...
CMMR
2007
Springer
114views Music» more  CMMR 2007»
15 years 11 months ago
A Network-Based Framework for Collaborative Development and Performance of Digital Musical Instruments
This paper describes the design and implementation of a framework designed to aid collaborative development of a digital musical instrument mapping layer1 . The goal was to create ...
Joseph Malloch, Stephen Sinclair, Marcelo M. Wande...
ECOOP
1987
Springer
15 years 9 months ago
Dynamic Grouping in an Object-Oriented Virtual Memory Hierarchy
Object oriented programming environments frequently suffer serious performance degradation because of a high level of paging activity when implemented using a conventional virtual...
Ifor Williams, Mario Wolczko, Trevor Hopkins
PPDP
2010
Springer
15 years 3 months ago
Graph queries through datalog optimizations
This paperdescribes the use of a powerful graph query language for querying programs, and a novel combination of transformations for generating efficient implementations of the q...
K. Tuncay Tekle, Michael Gorbovitski, Yanhong A. L...