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PLDI
2012
ACM
11 years 10 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
CEFP
2007
Springer
14 years 1 months ago
From Interpretation to Compilation
Abstract. In this paper we sketch some experiments with the construction of a simple compiler for a high level intermediate lazy functional language, with C++ as a target language....
Jan Martin Jansen, Pieter W. M. Koopman, Rinus Pla...
CMMR
2007
Springer
114views Music» more  CMMR 2007»
14 years 1 months ago
A Network-Based Framework for Collaborative Development and Performance of Digital Musical Instruments
This paper describes the design and implementation of a framework designed to aid collaborative development of a digital musical instrument mapping layer1 . The goal was to create ...
Joseph Malloch, Stephen Sinclair, Marcelo M. Wande...
ECOOP
1987
Springer
13 years 11 months ago
Dynamic Grouping in an Object-Oriented Virtual Memory Hierarchy
Object oriented programming environments frequently suffer serious performance degradation because of a high level of paging activity when implemented using a conventional virtual...
Ifor Williams, Mario Wolczko, Trevor Hopkins
PPDP
2010
Springer
13 years 5 months ago
Graph queries through datalog optimizations
This paperdescribes the use of a powerful graph query language for querying programs, and a novel combination of transformations for generating efficient implementations of the q...
K. Tuncay Tekle, Michael Gorbovitski, Yanhong A. L...