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VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
13 years 7 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
LCN
1999
IEEE
14 years 1 months ago
AQuaFWiN: Adaptive QoS Framework for Multimedia in Wireless Networks and Its Comparison with other QoS Frameworks
In a wireless environment, due to topology changes and characteristics of media (interference in radio signals) the bandwidth of a link is unpredictable and possibly very low, the...
Bobby Vandalore, Raj Jain, Sonia Fahmy, Sudhir S. ...
ICDCS
1991
IEEE
14 years 20 days ago
Supporting the development of network programs
of ‘‘network computers’’ is inherently lessAbstract predictable than that of more traditional distributed memory systems, such as hypercubes [22], since both theFor computa...
Bernd Bruegge, Peter Steenkiste
COMPSAC
2007
IEEE
14 years 3 months ago
Qianxiang Wang
Software that runs in the network environment is facing with many challenges. One of them is the dynamic feature of the network. To keep the quality of service, the service entity...
Qianxiang Wang
PERCOM
2011
ACM
13 years 26 days ago
A demonstration of PyViz, a flexible smart home visualization tool
—As smart home technologies continue to be deployed in research and real world environments, there continues to be a need for quality visualization of the smart home data. This d...
Brian L. Thomas, Aaron S. Crandall