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VR
2003
IEEE
138views Virtual Reality» more  VR 2003»
14 years 24 days ago
Adaptive techniques for real-time haptic and visual simulation of bone dissection
Bone dissection is an important component of many surgical procedures. In this paper, we discuss adaptive techniques for providing real-time haptic and visual feedback during a vi...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
CEC
2007
IEEE
13 years 11 months ago
Development and validation of different hybridization strategies between GA and PSO
In this paper a new class of hybridization strategies between GA and PSO is presented and validated. The Genetical Swarm Optimization (GSO) approach is presented here with respect ...
A. Gandelli, F. Grimaccia, Marco Mussetta, Paola P...
ICIP
2005
IEEE
14 years 9 months ago
Coupled geometric and texture PDE-based segmentation
In this paper, along with recent trends in segmentation using multiple image cues, we examine the integration of modulation texture features, image contrast and region size for de...
Anastasia Sofou, Georgios Evangelopoulos, Petros M...
PPSN
1994
Springer
13 years 11 months ago
RPL2: A Language and Parallel Framework for Evolutionary Computing
The Reproductive Plan Language 2 (RPL2) is an extensible interpreted language for writing and using evolutionary computing programs. It supports arbitrary genetic representations,...
Patrick D. Surry, Nicholas J. Radcliffe
IPMI
2005
Springer
14 years 8 months ago
Segmenting and Tracking the Left Ventricle by Learning the Dynamics in Cardiac Images
Having accurate left ventricle (LV) segmentations across a cardiac cycle provides useful quantitative (e.g. ejection fraction) and qualitative information for diagnosis of certain ...
Alan S. Willsky, Godtfred Holmvang, Müjdat &C...