We propose a person-dependent, manifold-based approach for modeling and tracking rigid and nonrigid 3D facial deformations from a monocular video sequence. The rigid and nonrigid ...
The detection and tracking of three-dimensional human body models has progressed rapidly but successful approaches typically rely on accurate foreground silhouettes obtained using...
To implement a persistent tracker, we build a set of viewdependent object appearance models adaptively and automatically while tracking an object under different viewing angles. T...
Over the last 25+ years, the software community has been searching for the best models for estimating variables of interest (e.g., cost, defects, and fault proneness). However, li...
Skewed distributions appear very often in practice. Unfortunately, the traditional Zipf distribution often fails to model them well. In this paper, we propose a new probability di...