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AAMAS
2012
Springer
12 years 3 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
CONIELECOMP
2006
IEEE
14 years 1 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
ATAL
2006
Springer
13 years 11 months ago
Multi-model motion tracking under multiple team member actuators
Autonomous robots need to track objects. Object tracking relies on predefined robot motion and sensory models. Tracking is particularly challenging if the robots can actuate on th...
Yang Gu, Manuela M. Veloso
EATIS
2009
ACM
13 years 10 months ago
Agent based smart house platform with affective control
In this paper, we describe our work in developing an agent based smart house platform using TAOM4E development methodology and the JADE-platform with the Jadex-extension. In order...
Kuderna-Iulian Benta, Amalia Hoszu, Lucia Vacariu,...
IROS
2007
IEEE
189views Robotics» more  IROS 2007»
14 years 1 months ago
Person following with a mobile robot using binocular feature-based tracking
Abstract— We present the Binocular Sparse Feature Segmentation (BSFS) algorithm for vision-based person following with a mobile robot. BSFS uses Lucas-Kanade feature detection an...
Zhichao Chen, Stanley T. Birchfield