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» Using Design Patterns for Refactoring Real-World Models
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HPDC
2006
IEEE
14 years 1 months ago
Filecules in High-Energy Physics: Characteristics and Impact on Resource Management
Grid computing has reached the stage where deployments are mature and many collaborations run in production mode. Mature Grid deployments offer the opportunity for revisiting and ...
Adriana Iamnitchi, Shyamala Doraimani, Gabriele Ga...
AAAI
2006
13 years 8 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
CHI
2005
ACM
14 years 7 months ago
Extensible input handling in the subArctic toolkit
The subArctic user interface toolkit has extensibility as one of its central goals. It seeks not only to supply a powerful library of reusable interactive objects, but also make i...
Scott E. Hudson, Jennifer Mankoff, Ian E. Smith
ICTAI
2007
IEEE
14 years 1 months ago
Curve Clustering with Spatial Constraints for Analysis of Spatiotemporal Data
In this paper we present a new approach for curve clustering designed for analysis of spatiotemporal data. Such kind of data contains both spatial and temporal patterns that we de...
Konstantinos Blekas, Christophoros Nikou, Nikolas ...
IROS
2006
IEEE
112views Robotics» more  IROS 2006»
14 years 1 months ago
A Novel Water Running Robot Inspired by Basilisk Lizards
— This paper introduces a novel robot which can run on the surface of water in a manner similar to basilisk lizards. Previous studies on the lizards themselves have characterized...
Steven Floyd, Terence Keegan, John Palmisano, Meti...