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» Using Design Patterns for Refactoring Real-World Models
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ICSM
2006
IEEE
14 years 1 months ago
Guiding the Application of Design Patterns Based on UML Models
Software design patterns are documented best practice solutions that can be applied to reoccurring problems. Although well documented, there are often opportunities to apply them ...
Lionel C. Briand, Yvan Labiche, Alexandre Sauve
UML
2000
Springer
13 years 11 months ago
Precise Modeling of Design Patterns
Abstract. Design Patterns are now widely accepted as a useful concept for guiding and documenting the design of object-oriented software systems. Still the UML is ill-equipped for ...
Alain Le Guennec, Gerson Sunyé, Jean-Marc J...
OOPSLA
2010
Springer
13 years 5 months ago
Ownership and immutability in generic Java
The Java language lacks the important notions of ownership (an object owns its representation to prevent unwanted aliasing) and immutability (the division into mutable, immutable,...
Yoav Zibin, Alex Potanin, Paley Li, Mahmood Ali, M...
SIMVIS
2007
13 years 8 months ago
Market Research Using a Virtual Test Store on Gaming Technology
We present the market research tool ShelfAware which implements a virtual test store of a grocery store using gaming technology available on PCs. The purpose of ShelfAware is to s...
Wolfgang Leister, Ingvar Tjøstheim, Joachim...
MBUI
2004
133views User Interface» more  MBUI 2004»
13 years 8 months ago
From Models to Interactive Systems Tool Support and XIML
user interface application model dialogue model Design Design Transformation by patterns Transformation by patterns class diagram task model l use model b.-object model device mod...
Peter Forbrig, Anke Dittmar, Daniel Reichart, Dani...