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SIGGRAPH
2000
ACM
13 years 12 months ago
Silhouette clipping
Approximating detailed models with coarse, texture-mapped meshes results in polygonal silhouettes. To eliminate this artifact, we introduce silhouette clipping, a framework for ef...
Pedro V. Sander, Xianfeng Gu, Steven J. Gortler, H...
GRAPHICSINTERFACE
2004
13 years 9 months ago
Object Representation using 1D Displacement Mapping
In this paper, we propose a new method for rendering image-based objects. An object is decomposed into a set of 1D displacement textures in a preprocessing stage. During rendering...
Yi Xu, Yee-Hong Yang

Publication
241views
13 years 6 months ago
Contourlet Transform for Texture Representation of Ultrasound Thyroid Images
Texture representation of ultrasound (US) images is currently considered a major issue in medical image analysis. This paper investigates the texture representation of thyroid tiss...
Stamos Katsigiannis, Eystratios G. Keramidas, Dimi...
WSCG
2004
217views more  WSCG 2004»
13 years 8 months ago
Blending Textured Images Using a Non-parametric Multiscale MRF Method
In this paper we describe a new method for improving the representation of textures in blends of multiple images based on a Markov Random Field (MRF) algorithm. We show that direc...
Bernard Tiddeman
ECCV
2002
Springer
14 years 9 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand