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ICMCS
1999
IEEE
202views Multimedia» more  ICMCS 1999»
13 years 11 months ago
A Human-Assisted System to Build 3-D Models from a Single Image
We present a system at the junction between Computer Vision and Computer Graphics, to produce a 3-D model of an object as observed in a single image, with a minimum of high-level ...
Alexandre R. J. François, Gérard G. ...
TOG
2002
153views more  TOG 2002»
13 years 7 months ago
Octree textures
Texturing using a set of two dimensional image maps is an established and widespread practice. However, it has many limitations. Parameterizing a model in texture space can be ver...
David Benson, Joel Davis
CVPR
2012
IEEE
11 years 10 months ago
Discrete texture traces: Topological representation of geometric context
Modeling representations of image patches that are quasi-invariant to spatial deformations is an important problem in computer vision. In this paper, we propose a novel concept, t...
Jan Ernst, Maneesh Kumar Singh, Visvanathan Ramesh
ICAPR
2005
Springer
14 years 1 months ago
Texture Exemplars for Defect Detection on Random Textures
We present a new approach to detecting defects in random textures which requires only very few defect free samples for unsupervised training. Each product image is divided into ove...
Xianghua Xie, Majid Mirmehdi
CG
1998
Springer
13 years 7 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra