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» Using GP to Model Contextual Human Behavior
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SIGGRAPH
2000
ACM
14 years 7 days ago
Interactive control for physically-based animation
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
Joseph Laszlo, Michiel van de Panne, Eugene Fiume
ICSE
2000
IEEE-ACM
13 years 11 months ago
Requirements engineering in the year 00: a research perspective
Requirements engineering (RE) is concerned with the identification of the goals to be achieved by the envisioned system, the operationalization of such goals into services and con...
Axel van Lamsweerde
EATIS
2009
ACM
13 years 11 months ago
Agent based smart house platform with affective control
In this paper, we describe our work in developing an agent based smart house platform using TAOM4E development methodology and the JADE-platform with the Jadex-extension. In order...
Kuderna-Iulian Benta, Amalia Hoszu, Lucia Vacariu,...
IPPS
2008
IEEE
14 years 2 months ago
Model-based fault localization in large-scale computing systems
We propose a new fault localization technique for software bugs in large-scale computing systems. Our technique always collects per-process function call traces of a target system...
Naoya Maruyama, Satoshi Matsuoka
JUCS
2008
120views more  JUCS 2008»
13 years 7 months ago
Guaranteeing Seamless Mobility with User Redials and Automatic Handover Retrials
: In communication systems that guarantee seamless mobility of users across service areas, repeated attempts occur as a result of user behavior but also as automatic retries of blo...
José Manuel Giménez-Guzmán, M...