Sciweavers

611 search results - page 17 / 123
» Using GP to Model Contextual Human Behavior
Sort
View
HRI
2009
ACM
14 years 2 months ago
How to approach humans?: strategies for social robots to initiate interaction
This paper proposes a model of approach behavior with which a robot can initiate conversation with people who are walking. We developed the model by learning from the failures in ...
Satoru Satake, Takayuki Kanda, Dylan F. Glas, Mich...
CSREASAM
2010
13 years 4 months ago
Modeling NIDS Evasion with Genetic Programming
Nowadays, Network Intrusion Detection Systems are quickly updated in order to prevent systems against new attacks. This situation has provoked that attackers focus their efforts on...
Sergio Pastrana, Agustín Orfila, Arturo Rib...
ATAL
2008
Springer
13 years 10 months ago
Simulation of individual spontaneous reactive behavior
The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...
Alejandra García-Rojas, Mario Gutiér...
CHI
2010
ACM
14 years 2 months ago
Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure
Current chasms between applications implemented with different user interface toolkits make it difficult to implement and explore potentially important interaction techniques in n...
Morgan Dixon, James Fogarty
FGR
2000
IEEE
128views Biometrics» more  FGR 2000»
14 years 9 days ago
Understanding Purposeful Human Motion
Human motion can be understood on many levels. The most basic level is the notion that humans are collections of things that have predictable visual appearance. Next is the notion...
Christopher Richard Wren, Brian P. Clarkson, Alex ...