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» Using GP to Model Contextual Human Behavior
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CG
2010
Springer
13 years 3 months ago
Extraversion in Games
The behavior of a human player in a game expresses the personality of that player. Personality is an important characteristic for modeling the player's profile. In our researc...
Giel van Lankveld, Sonny Schreurs, Pieter Spronck,...
CSCW
2006
ACM
14 years 1 months ago
A grounded theory of information sharing behavior in a personal learning space
This paper presents a grounded theory of information sharing behavior of the users of a personal learning space. A personal learning space is an environment consisted of weblog, e...
Maryam Najafian Razavi, Lee Iverson
AAAI
2006
13 years 9 months ago
Using an Ontology for Knowledge Acquisition
We describe an approach to distributed knowledge acquisition using an ontology. The ontology is used to represent and reason about soldier performance. These methods are embedded ...
Stacy Lovell, Webb Stacy
COMPUTER
2007
135views more  COMPUTER 2007»
13 years 8 months ago
A Language for Human Action
and therefore should be implemented outside the sensory-motor system. This way, meaning for a concept amounts to the content of a symbolic expression, a definition of the concept ...
Gutemberg Guerra-Filho, Yiannis Aloimonos
WRAC
2005
Springer
14 years 1 months ago
Autonomy Without Independence: Animal Training as a Model for Robot Design
A classic autonomous robot is an autonomous agent for open, unpredictable environments. Such an agent is inherently autonomous but not independent. Independence implies unpredictab...
David C. Wyland